Geoff ruminates on the limitations of using AI to balance games. Why can’t we use machine learning to fully balance a game experience, and finally make a game that everyone on BGG will find perfectly fair on the first play?

SHOW NOTES

1m17s: For more on this subject, check out our two GameTek episodes on AlphaGo : GameTek Classic 218.5 Alpha Zero, and GameTek Classic 222.5 Alpha Zero, Part 2. 2m00s: Geoff’s game The Expanse. 5m29s: The fantastic trading game Sidereal Confluence (which will soon have a new edition!) 6m18s: League of Legends has grappled for a long time with how to balance their champions for players of all skill levels. Here’s their latest approach on how they’re trying to do it.

Originally posted at Ludology